EDIT: DATE ANNOUNCED! October 26th!Alright everyone, this is gonna be the official post for It's coming out like, SOON. This post will be edited with the links to download, links to walkthroughs and changelogs, but I will not write the contents here so to not spoil any new players;') Read up the articles linked above to check some of the new contents, videos, concept art and contents!This post is also where I'll be your PR person, trouble-shooter and interface with the author, to pass along bugs, issues, and messages of love:pI've been testing it to oblivion for some time now, and let me tell you, you're in for such a treat. Brand new hub, brand new NPCs, new questlines for all clans to join or infiltrate the Sabbat, new Sabbat endings, great voice acting. All the good juicy stuff.First of all, you'll need a clean, mod-less installation of VTMB. Mods for VtMB are not compatible with each other.
Other good mods are Camarilla edition and clan quest The sneak skill works on everything in the game except a select few bosses, but supernatural enemies have such high detection it's very difficult to sneak by them.
You will -not- be able to continue another save. You'll need to start a new game.CQM integrates other mods, which you can opt in or opt out of during installation.From:Halloween is just around the corner and staying in the spirit of the spooky holiday, I am proud to announce that Clan Quest Mod 4.0 will arrive just in time.
The release date for this ambitious next chapter of the game will be October 26th.Let's take a quick stock of everything you'll get in CQM 4.0:. An entirely new story line for Bloodlines featuring a new hub and a whole new cast of fully voiced NPCs. You’re welcome!All clans can get the new 4.0 contents but you may want to replay the game once per clan to enjoy the Clan Quest for each clan (these are already available in 3.1).Without spoiling, The Tremere quest, one of my personal faves, starts after completing the plague bearer and gargoyle quests and being buddies with Strauss (because obviously). The Malkavian content and Easter eggs are pretty neat.
Vampire The Masquerade Bloodlines Clan Quest Mod 4.0 Walkthrough
I very much enjoyed playing the Brujah quest, which requires joining the Anarchs. If you've played VTMB (vanilla or with unofficial patch) before, I'd say yes. It's very well rounded, very user friendly, and contents are top notch.However CQM integrates an option to add other mods to add to the difficulty; mostly the blood loss (automatic blood loss) from Camarilla Edition as well as increased overall difficulty. Arsenal and some weapons and skins customizations are also optional to be hit on. Band in a box reviews.
And finally the + version of UP can be included as well.CQM 4.0 integrates less options to choose from, making the mod easier to play (and make).Read this to know what 'integrated options' were present in the past:Edit; clan quest mod is about adding subtle nuance of extra contents overall. Other mods add enemies and encounters, change the looks of things, integrate new animations and powers. Clan quest mod is the closest to “vtmb as it was in scale and theme, but with more content”. Camarilla edition adds difficulty, the final nights changes all clans and integrates some quests, antitribu makes it more combat oriented and embraces fully the punk goth looks.Here’s a piece I wrote a while ago showing the core concepts of the main mods to help you decide:).
Credits and distribution permission. Other user's assets Some assets in this file belong to other authors. Clan Quest Mod allows you to easily install several other popular mods for “Bloodlines”, at your discretion, to enhance your game experience along with the new Clan Quest content. The mod is also built atop the Unofficial Patch, which fixes most of the game’s bugs and adds some new content. Arsenal Mod: Which modifies all the existing weapons to be more interesting and dynamic and even includes throwable hand grenades!