Though its features are often overlooked, the Outliner makes it easier to:1. Break the model down into the pieces of its construction.
These pieces are the “named” Groups that make up the deconstructible assembly of the construction model. Every piece is then joined as part of a subassembly or Group of Groups.2. Stage these subassemblies according to Hide and Layer commands in the SketchUp program.
Sketchup Copy Scenes To Another Model On Mac
These subassemblies include the operational parts of equipment and materials, the components of subcontracts, and the visual representation of scope within the construction phases or processes.3. Scenes are created to construct and deconstruct the subassemblies, in order to animate the sequence of a task and navigate through the construction site. The Outliner is central to the control and display of the pieces in these Scenes.With the Outliner dialog box open, try these basic steps:1. Fabricate the individual pieces on Layer 0, then Group and name the piece. Note the named Group is now visible in the Outliner. To a constructor, it’s these individual pieces that are important to the construction. Fabricating and naming the pieces separately means they can be identified and controlled within an assembly.2.
Layers are a very useful part of SketchUp, and they can make your life a lot easier. Here’s how you can add a new layer in Sketchup and how you can move entities to different layers. Adding a new layer Follow these steps to add a layer to your SketchUp file: Choose Window→Layers. The Layers. In SketchUp, you can copy geometry by using The Copy and Paste commands The Move tool The Rotate tool When you copy and paste with the Move tool, you can make a single copy or create multiple copies and tell SketchUp how to space them — if you know the secret keystrokes. In your original drawing, make the object you want to copy either a group or a component. Without closing the drawing, startup SU again in its own new window. If you are copying the object into some other model, open that model in in the 2nd SU. Go back to the 1st SU, select the object and COPY it to the clipboard.
Group the piece-groups and name them as subassemblies. Note that the named subassemblies are now visible in the Outliner as nested Groups. The subassemblies organize the model in phases or sections in the same way they are organized in the real world.TIP: You can cut, copy and paste the names of the pieces in the Outliner.
You can also drag and drop the pieces from named Group to named Group.3. Use Scenes with the Hide and Layers commands to control the pieces and the subassemblies. To Hide a subassembly, Right-click its name in the Outliner. You can also place individual pieces or entire subassemblies to a named Layer and then turn layer visibility on and off in the Layers dialog box.4. When ready, create a Scene to capture the current view. Each Scene can be exported as a 2D image and inserted into a text document, spreadsheet, or slideshow.
Sketchup Copy Scenes To Another Model On Ipad
A series of scenes can also be played as an animation.TIP: You’ll see these techniques first explored in our book 3D Construction Modeling. They then evolve through all our books and the 13 tutorials in our most recent publication, How a House is built: With 3D Construction Models.
Lately, I’ve been thinking about my dream cottage. I’m hoping to find a lot within a 10 minute walk of Lake Huron to build on within the next 45 years, you know, at that time of life when people build cottages. I’m not sure what this cottage is going to look like, but I do know how I want it to feel. It turns out is a pretty good place for me to dream. I sometimes browse to get a feel for different textures that might spark interior design ideas. Now, I’d just like to have all those materials handy when the time comes to design my cottage.As it happens, extension is a pretty great tool for for curating textures. Christina has been modeling in SketchUp for over 10 years now, and is one of the more prolific developers on Extension Warehouse.
You can check out all of her SketchUp tools.For now, let’s just take a look at Material Extractor. I’ll start with an inspiring living room I found on 3D Warehouse, with the goal of creating a texture palette I can re-use in the future. Living Room downloaded from the 3D WarehouseWhen I run Christina’s extension, it will grab every texture in the group or component I’ve selected. In this case, the living room is one big component, so I only have to click once to grab every texture in the model. I could be more discerning by only selecting certain objects within this component, but indeed, I would like all of the textures in this model. Now, it’s time to run Material Extractor; once installed, you’ll find it under Plugins Extract Materials.
Plugin menu to save MaterialsAutomatically, the ‘Save Materials’ box opens, prompting me to save the textures from the component I’ve selected. Importing the extracted texture palette (which is saved as a SketchUp component) into any other model is the final step. I can now work with this palette by opening the materials window (Window Materials) and selecting the ‘Colors In Model’ to apply any of these textures.What’s so great about this whole process is that I can import this material file into any project, because it’s saved as its own.skp. Once I’ve imported this.skp into any model, those textures are handy to me in the Materials Browser.